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Projects

Current Projects


We are currently working on a multiplayer mini-game called "Shark Attack" and we are currently in the planning stages of an RPG Engine.

Past Projects

Blurr

Create your own race tracks from scratch and then race them! This project has a racetrack builder/editor that includes procedurally generated terrain and textures, object placement, texture layering, and more! The tracks can be saved and loaded into the Blurr video game, where it can be played by up to 4 people!


Orbital Attack

Take control of a subatomic particle in outer space! Collect debris into your orbit and shoot them at your enemies. But be careful, because your orbiting debris also protects you from enemy projectiles! Collect powerups and gain the upper hand on your enemies!

A Night at the Space Opera

An alien outpost is under attack! Analysis shows the enemies are attacking in a musically rhytmic pattern. Take control of the outpost's laser defense system to fend off the enemy's attacks!

OSGS Framework

We have put together all the lessons we've learned from creating these video games and put them together in a single library. The OSGS framework provides wrappers and services for player input, multiplayer games, procedural content generation, camera management, score keeping, game state management, GUI menus, and more.
Copyright © 2007 The OSGS group. All rights reserved.